Everything it takes to make the imagined visible

Turnkey virtual production and motion capture studios — from first sketch to calibrated stage
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LED volumes calibrated for in-camera VFX

We design, supply and calibrate LED volume systems so your team can shoot photorealistic backgrounds live on set — no green screen, no costly post.

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Motion capture with sub-millimeter precision

We deliver and integrate optical motion capture systems that track every nuance of performance with sub-millimeter accuracy, giving you clean, production-ready data.

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Design, integration, training and 24/7 support

We provide full-cycle engineering: from first sketch and equipment selection to installation, calibration, operator training and ongoing technical support.

Equipment is not a studio. We deliver the difference.

Buying LED panels and cameras is easy. Building a system where every component works together — that’s where projects fail.

Most issues appear before shooting starts: incompatible signal chains, insufficient power and cooling, missing genlock, poor calibration. We remove those risks. You get
а working system, not a collection of devices

One warranty for the entire studio

We cover the whole system as a single unit — one point of contact, one responsibility, no juggling multiple vendor warranties.

A team trained to operate it

Your operators and technicians receive hands-on training on your exact equipment, so they can work confidently from day one.

A transparent budget without hidden changes

The estimate we agree on is the price you pay — no surprise costs during installation, calibration, or after launch.

The numbers behind the scenes

Measured in pixels, precision, and solved problems

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m² of LED screens installed — nearly the size of a football field
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motion capture cameras calibrated
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technical problems solved before you even knew they existed
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solutions

01. LED Volume Systems

We design, supply and integrate LED stages for commercial, film and broadcast production.

LED panels
Unilumin, ROE Visual, AOTO — pixel pitch from 1.2 mm to 4.8 mm, brightness up to 2,000 nits, refresh rate up to 7,680 Hz, 16-bit colour depth
Video processing
Brompton Technology, Megapixel VR, Novastar
Camera tracking
Stype, Mo-Sys — frame-accurate up to 0.1 mm, compatible with Unreal Engine and Disguise
Multi-camera tracking
simultaneous tracking for up to 4 cameras in one scene
Rendering
NVIDIA RTX A6000/A5000 servers, nDisplay clusters
Infrastructure
electrical design, cooling, rigging and installation
Commissioning & Training
on-site calibration and operator training

solutions

02. Motion Capture Systems

We supply and integrate optical and inertial capture systems for film, animation, games and real-time production.
Result: clean, production-ready motion data with minimal post-processing.

Optical cameras
Vicon Valkyrie / Vero / T-Series, OptiTrack PrimeX / Flex, Qualisys — up to 2,000 Hz frequency, sub-millimeter accuracy
Inertial suits
Xsens, Rokoko
Software
Vicon Shogun, Motive, MotionBuilder, Unreal Engine Live Link, Unity
Multi-actor capture
capture volume design for up to 8 actors simultaneously
Commissioning & Training
system calibration and team training

Equipment Catalog

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01. LED Volume & Camera Tracking

Everything needed to build and run a virtual production stage.

LED panels: Unilumin, ROE Visual, AOTO — pixel pitch 1.2–4.8 mm, brightness up to 2,000 nits, refresh rate up to 7,680 Hz

Video processing & control: Brompton Technology, Megapixel, Novastar

Camera tracking: Stype, Mo-Sys — frame-accurate, compatible with Unreal Engine, Disguise, Notch

Genlock & sync solutions for multi-camera setups

Rigging, cabling and power distribution for LED structures

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02. Motion Capture Systems

Optical and inertial systems for performance capture and real-time animation.

Optical cameras: Vicon (Valkyrie, Vero, T-Series), OptiTrack (PrimeX, Flex), Qualisys — sub-millimeter accuracy, up to 2,000 Hz

Inertial suits: Xsens, Rokoko

Accessories: markers, calibration wands, software (Shogun, Motive, etc.)

Multi-actor capture volume design support

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03. Compute & Studio Infrastructure

The backbone that keeps real-time production running.

Rendering servers & GPU clusters: NVIDIA RTX series (A6000, A5000, L40S and newer), nDisplay configurations

Workstations for Unreal Engine, Maya, Houdini and other DCC tools

Storage & networking for high-throughput production environments

Power, cooling and cabling for server rooms and studio spaces

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01

Systems thinking, not box moving

We select components that work together and prove it before installation.

02

Direct manufacturer partnerships

Unilumin, ROE Visual, Vicon, OptiTrack, Stype, Mo-Sys, Brompton, Novastar, NVIDIA, Disguise, Unreal Engine. Official warranties included.

03

One responsible team

If something doesn’t work, we fix it. No vendor finger-pointing.

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Handover that makes you independent

Your operators and technicians are trained on your actual setup, not on generic manuals.

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Support that protects uptime

24/7 remote diagnostics, average response time 2 hours. On-site visits when needed.

Ready to build your studio?

Leave a request. We’ll audit your tasks, propose a configuration and prepare a detailed estimate — without obligation.